lobipars.blogg.se

Ff13 2 cloudburst
Ff13 2 cloudburst




This is a general priority list based on each character's best roles. The end of each Stage comes with a bonus. Stage 2 will finish when you get RAV to 19 and so on. If you follow the guide correctly, in this case Stage 1 will finish once you get SEN to level 3. If you want Serah to have a much higher Magic than Strength, learn RAV with the larger spheres and COM on smaller spheres (as role bonuses are awarded on larger spheres).Īs you can see, the above example is Serah's Stage 1. You could alternatively Specialise your characters to gain Role Stat Bonuses. CP Cost points out how much CP you need to finish the entire stage. Synergist receives a bonus +6 HP(even levels) or +2MAG(odd levels).Įxample: COM: 9, RAV: 10, SEN: 3, CP COST: 2,580įrom left to right. Saboteur - Saboteur AI auto cancel their queued commands when they have landed. Sentinels role bonus works on party members and it will make your Tortoise paradigm much better. You want them to keep you party alive longer. Saboteur receives a bonus +2 ATK(even levels:2/4/etc) or +2MAG(odd levels:1/3/etc). Sentinel - you dont need your Sentinel to keep their defense stance longer. This will allow you to keep track of what level you're on and where the Large Nodes are.

ff13 2 cloudburst

It's also recommended that you accumulate sufficient CP to level one entire Stage at a time and save your game before spending any points. However, the crystarium expansion bonuses shown at the very bottom are listed by priority/optimal order. Ultimately there is no right or wrong way of leveling and you can do something completely different than the below guide and still have no trouble beating that game whatsoever.ĭo some research on various sites to see different methods that may suit you. Before reading further, please note that this is the Optimum Crystarium development.






Ff13 2 cloudburst